Majora%27s Mask Randomizer
Re: Majora's Mask Randomiser « Reply #10 on: July 14, 2013, 01:50:23 am » Not sure if this was intended or not, but on the VC when I buy chu's from the bomb shop it always acts as if its a new item (link turns around and holds them above his head.). Majora's Mask Randomizer MMR. Owners Crimsonae #0243 drooness VenCorbin #0196 Moderators atz #3953 Cogsy #9427 Phaaze #0640 Seria #1898 SlickYoshi #5017 Tekky #7073 ZMarotrix #2598 ZoeyZolotova #2991. Live races Leaderboards Current races. Page Category Updated; Exit List Index SRM: Stale Reference Manipulation:: Chest SRM: Stale Reference Manipulation:: Epona Wrong Warp: Warp Glitches.
This randomizer takes The Legend of Zelda: Ocarina of Time and randomizes the locations of the items for a more dynamic play experience.
Proper logic is used to ensure every seed is possible to complete without the use of glitches and will be safe from the possibility of softlocks with any possible usage of keys in dungeons.
Majora's Mask N64 Rom
Majora's Mask Randomizer
Legend Of Zelda Majora's Mask All Masks
The items that randomize currently are all items within chests including those in grottos, items given as rewards by NPCs including from minigames and Deku Scrub Salesmen, the items given by freestanding Pieces of Heart, Heart Containers, and Keys, and the items obtained when getting the Bottle and the Fire Arrows at Lake Hylia or the Ocarina of Time from the Castle Town moat.
All dungeons will always have the same number of Maps, Compasses, Small Keys, and Boss Keys they had in the original game, but which chests within those dungeons have those things is random. The item pool will contain a Biggoron Sword that will not interfere with Medigoron's sale of the Giant's Knife (which is always vanilla), and a randomly selected adult trading quest item other than the Odd Potion will be somewhere in the item pool.